Bannock County, ID Tree Protection: Parkway Planting (2026)
Key Facts
- Applies to
- MPC zoning district only
- Standard cross section
- 6-ft park strip + 5-ft sidewalk = 11 ft
- Tree wells
- Required if park strip is paved for furniture
- Multi-family guidance
- "Parkstrips with street trees" where possible, Sec. 17.46.110(B)
- Reviewing agency
- Planning and Development Services
Summary
Master planned communities (MPCs) in unincorporated Bannock County must build an eleven-foot street cross section, a six-foot park strip plus five-foot sidewalk under Bannock County Code Section 17.46.100(G), and leave tree wells in any paved park strip so street trees still have room to grow.
2.Sidewalks and Walkways. ... An eleven (11) foot cross section, with a six-foot park ship and a five-foot sidewalk, is a standard. Alternate park strips and/or sidewalks widths may be approved depending upon the proposed land uses and the desired effect. All streets shall have sidewalks and curbside streetscape, except as may be necessary because of topography. However, portions of MPCs may be built without sidewalks if dedicated bicycle and other pedestrian access is provided by separated or integrated pathway systems, to be designed and approved in consultation with the county planning staff. 3.Sidewalk/Walkway Materials and Street Furniture. Pavers, borders, and other sidewalk design materials with compatible colors shall be used as needed in order to break up expanses of hard surfacing and to encourage pedestrian interest and activity. ... Portions of the park strip may be paved to accommodate street furniture, leaving appropriately sized tree wells for street trees.
Full Breakdown
Bannock County Code Section 17.46.100(G) sets the street and pedestrian standards every Master Planned Community (MPC) in unincorporated Bannock County must follow. Subsection (G)(2) calls an eleven-foot street cross section 'a standard': a six-foot park strip paired with a five-foot sidewalk, though the county may approve alternate park strip and sidewalk widths depending on the proposed land use and the design effect the developer is after. All streets in an MPC must carry sidewalks and curbside streetscape except where topography makes that impractical, and portions of an MPC may skip sidewalks entirely if the developer instead provides a separated or integrated bicycle and pedestrian pathway system approved by county planning staff.
Subsection (G)(3) protects the street trees that sit in that park strip: where a developer paves part of the strip to fit benches, trash receptacles, or other street furniture, the paving must leave 'appropriately sized tree wells for street trees,' so hardscaping cannot crowd out the planting area. Section 17.46.110(B) reinforces the same design goal for multi-family projects, listing 'parkstrips with street trees' among the walkable elements an MPC should provide along streets and open space 'where possible.' Because these standards are written into Chapter 17.46, they bind only land the board of county commissioners has rezoned to the MPC district under Section 17.46.030; they are not a general street-tree requirement for every subdivision in unincorporated Bannock County.
Violations & Fines
An MPC that paves over the park strip without leaving tree wells, or skips the eleven-foot park strip and sidewalk cross section without an approved alternate, is out of compliance with Section 17.46.100(G), which Planning and Development Services checks at each site plan review. Title 17 enforcement under Section 17.56.030 escalates from a fifty-dollar first infraction to a misdemeanor, punishable by up to six months in jail or a three-hundred-dollar fine, after repeat violations within twenty-four months.
Frequently Asked Questions
Does unincorporated Bannock County require street trees in every subdivision?
How wide does an MPC park strip have to be?
Can a developer pave over the park strip for benches or trash cans?
Sources & Official References
Other rules in Bannock County
Compare Bannock County to another location·View the Idaho tree protection overview
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